Kinect tracking is used to create real-time installations where a person is controlling the scene only using his body movement.

MOTION TRACKING WITH

KINECT SENSOR

How body movement controls the digital world

BODY IS A CONTROLLER

DETECTION OF MOVEMENT

Moving in front of the Kinect sensor is detected and triggers actions that control digital applications. The angle of the arms or legs, the position of the body in space can be directly linked with virtual player thus treating the body as a real-time movement controller.

FACE TRACKING

FACIAL FEATURES MOTION DETECTION

The Kinect sensor can detect and track the face of a person in front of the sensor. If a person is close to the sensor, facial features such as eyes, eyebrows, nose, and mouth can be tracked too. Mouth, eyebrows and lips movement can be used to control digital content as well.

AUGMENTATION

VIRTUAL OBJECTS OVERLAID

As Kinect sensor sees depth image, we can have a full understanding of the surroundings. All so-called actors or bodies that are in front of the sensor are individually tracked. This allows us to overlap virtual objects over them on the color image, as we know the depth of each camera pixel.

NEW GENERATION SENSOR

KINECT ONE

New and more advanced Kinect sensor introduced better tracking, higher resolution of the depth image and full HD color camera. It uses innovative Time-of-flight (TOF) depth-sensing technology which gives more precise real-time depth data acquisition.

ORIGINAL KINECT SENSOR

KINECT 360

This is the original Kinect sensor that enabled body tracking and depth sensing, allowing development of innovative applications that use human body motion to control digital content. The sensor is still applicable to wide range of projects and is more affordable.
INTERACTIVE INSTALLATIONS

WHAT KINECT SEES

The Kinect sensor can see two images, one is the depth image, and the second is the color image. The depth image helps us to know the distance of every pixel from the sensor which gives us many possible applications of this technology. From removing backgrounds to detecting movement on top of the surfaces, we can use the sensor in almost any setup that requires interaction.
HUMAN INTERACTION

BODY SKELETON

Kinect technology detects human body and provides us with data of the virtual body skeleton that represents virtual bones. We can use that data to understand how the person is moving in front of the sensor and to know an angle and a position of every bone in 3D space. This can then be applied to controlling interactive applications that use body movement in managing actions.

FREQUENTLY ASKED QUESTIONS

 

For Kinect to detect the whole body, we need at least 1.5m-2m in front of the sensor. Kinect can drop tracking if there is a big crowd around a person in front of Kinect, do make sure other people are not walking around the sensor.

Kinect One can track up to six people, while Kinect 360 can track up to two persons. We recommend installations for not more than two people at the same time.

Yes, but the resolution of Kinect depth sensor is much smaller than the resolution of the color camera. That means background removal is not perfect, although it is better on Kinect One then on Kinect 360.

Kinect One has more stable tracking and is better than old Kinect, but Kinect 360 can serve most of the needs for interactive installations. You can always decide based on project requirements.

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