TRACKING NATURAL MOVEMENT WITH
When digital characters need to move realistically
REALISTIC HUMAN MOVEMENT OF VIRTUAL CHARACTERS
MOTION TRACKING AND CAPTURE
BRANDING OF EXISTING SOLUTIONS
FINGER MOVEMENT CAPTURE
CLIENT'S CUSTOM BUILT APPS
IN THE FIELD
WHEN YOU NEED EXTRAORDINARY
FREQUENTLY ASKED QUESTIONS
We have three motion tracking kits in-house and can capture up to three people interacting at the same time.
Yes. You can have an actor wearing VR headset and see his whole body move in VR. One more use is to have a virtual cameraman recording entirely virtual acting directly in VR while actors move in front of him in motion capture suits.
Yes, but we do not recommend this unless it is a very specific project that demands perfect animated avatars in real-time. Suits can sometimes lose tracking and are not 100% reliable for real-time usage.
Almost none. When using this technology actors can freely move in space around each other and cover parts of their bodies and still keep the tracking correct. Limitations are in moves that are tracking flying through space, as we need contact with the ground to understand where the actor is at a specific moment.